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RAINBOW SIX : EXTRACTION

ROLE

- Level Designer

- Camera Specialist

DESCRIPTION

- LD: Create maps, balance difficulty, navigation, mission objectives, prototyping. Create guys and map for other teams to test their designs.

- Camera: Setup camera for menus, character selection, weapon customizations, gadgets and other menu cameras.

Year : 2019

Genre : COOP first person shooter

Platform : PC, Xbox, PlayStation

Map - Enterprise Space foundation

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Description

One of the multiple locations I worked on for R6 Extraction.

Key elements:

- Map had to accommodate multiple missions objectives.

- Must be balanced for 1-3 player and every difficulty.

- Create unique locations that can serve as landmarks.

- Work closely with the player experience team to make sure the map is well balance ( heat map for players deaths, movement, Ai locations, objectives)

Map - Sierra Hospital

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GOALS

Rework an external studios map.

Key achievements

- Reworked the map from the ground up.

- Optimized the maps navigation paths.

- Added multiple new objectives.

- Doubled the amount of destruction.

Camera

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Description

Assist the UI and art team with the camera work based on their UI layout.

Setup the framing for most of the menu cameras.

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