RAINBOW SIX : EXTRACTION
ROLE
- Level Designer
- Camera Specialist
DESCRIPTION
- LD: Create maps, balance difficulty, navigation, mission objectives, prototyping. Create guys and map for other teams to test their designs.
- Camera: Setup camera for menus, character selection, weapon customizations, gadgets and other menu cameras.
Year : 2019
Genre : COOP first person shooter
Platform : PC, Xbox, PlayStation
Map - Enterprise Space foundation


Description
One of the multiple locations I worked on for R6 Extraction.
Key elements:
- Map had to accommodate multiple missions objectives.
- Must be balanced for 1-3 player and every difficulty.
- Create unique locations that can serve as landmarks.
- Work closely with the player experience team to make sure the map is well balance ( heat map for players deaths, movement, Ai locations, objectives)
Map - Sierra Hospital


GOALS
Rework an external studios map.
Key achievements
- Reworked the map from the ground up.
- Optimized the maps navigation paths.
- Added multiple new objectives.
- Doubled the amount of destruction.
Camera


Description
Assist the UI and art team with the camera work based on their UI layout.
Setup the framing for most of the menu cameras.













